Video Editing and Motion Graphics

Content:

Video Editing & Motion Graphics:

Project # 1 – Continuity Edit 

Project # 2 – Animated Logo

Project # 3 – Final Project

Project # 4 – Motion Graphics 

Project # 5 – Text Animation

Project # 6 – Ads Promotion Videos

Project # 7 – Website Presentation

Project # 8 – Editing with Special Effects

Project # 9 – Objects Animation

Project # 10 – Rendering Process

3D Animation:

Session 1:  What is 3D?
Basic concepts for understanding how 3D animation software works

Session 2:  The Maya Interface
Understanding Menus, Icons, Dialog Boxes, and the Maya Interface

Session  3: Understanding Cameras & Basic Modeling
Using Maya’s viewport to work with Cameras – understanding the basics of the modeling tools.

Session 4:  Lighting
Understanding the creation, attributes, positioning and management of 3D lights

Session 5:  Surfacing
Understanding how to create and apply shaders, textures, and image maps.

Session 6:  Rigging
Using Groups, Parenting, Constraints, and IK bone changes to create hierarchical, animatable models

Session 7:  Animation
Understanding Key Frames, the Graph Editor, and basic animation functions in Maya

Session 8:  Rendering
An in-depth look at the render settings in Maya and how to create fully rendered animated sequences.

Session 9:  How Maya and Traditional  Animation Work together
Using traditional animation principles in Maya to create great-looking animation.

Session 10:  Hierarchical Animation
Understanding layered animation in Maya

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